Because I've been
writing and thinking a lot about historical fiction in medieval Bohemia, YouTube
recommended to me the “Old Goat Stories”, animated movies based on
central-European fairy tales. At a point in the second one, I imagined myself
as a writer inserting the line: “I would have gotten away with it too, if it
weren't for you meddling kids, and your talking goat!”
That got me thinking:
can you copyright a catch phrase? At what point should intellectual property
which becomes successfully pervasive enough to become memes or tropes, stop
being protected?
The hair to split in
this is that short phrases and brand identifiers are protected by trademarks,
not simply copyright. That's a surprisingly important difference, because
copyright is automatic with publication, but trademarks have to effectively be
bought from regulators. It's similar to buying a radio frequency, or a licence
to sell alcohol.
Furthermore, they are
only valid for specific purposes. Returning to the original research question,
I looked up the U.S. Trademarks & Patents Office and wrote some in. That's
how I learned anyone can say “yabba dabba doo” on the radio or internet –
because the original source material is no longer in production, so its
trademark has lapsed – but not print it on a T-shirt, because the trademark on
the apparel is ongoing. Similarly, ripping off “what's up doc” or “wassally
wabbit” without attribution will still cause trouble for you.
Secondly, copyright
and trademarks operate for different purposes. Copyright is meant to spread
original ideas around, as long as others recognise whose original idea it was.
[Academia has this at its foundation.] The only time you're allowed to get
aggressive is when your work is copied instead of being reproduced. Technically
speaking then, Warner Music can demand payment from any children's party who
sings “happy birthday” without acknowledging that they legally own the song.
Similarly, anyone who writes a series of books about Harry the Halfling
travelling with a wizard across a war-torn hellscape populated by orcs to
destroy an ancient artefact will probably find themselves in trouble with the
Tolkien estate [at least until 2043, when the rights will expire, and the
content will enter the “public domain”].
However, we're still
free to write about “halflings” and “orcs”, and spell “dwarves” instead of
“dwarfs”, even though these are all things which Tolkien invented. This is
because he didn't apply them as trademarks, which would give a legal monopoly
not only on copying but any reproductions. Any easily recognisable symbol or
slogan you're aware of from the 20th century is likely a trademark.
Demonstrating the
relationship of intellectual property and legal protections leads to an
investigation of some of the biggest brands commonly around. Robin Hood has
been around for so long that, even if we could determine the original author,
it is definitely public domain. Exactly because it is a story and character so
widely recognisable, D.C.'s Green Arrow and Marvel's Hawkeye used it as the
base for their own, newer products, which are now protected by commercial law.
The same goes for the various animated and cinematic portrayals of Robin Hood
and the merry men, have paradoxically become products protected by commercial
law. Especially, anyone who tries to reimagine the story, viewing it from a
different angle, could argue that it is an innovation of the author, and
therefore protected.
Another successful
example demonstrates how it can't be assumed that that original author wants
people to add to work they've already done, to preserve their money-making
rights. Tolkien's “swords and sorcery” genre of “fantasy adventure” led to
Dungeons and Dragons (D&D). (Which seriously, even if you've never played before,
I bet you've heard of it, right?) Since their content isn't original, all they have
left are the rules systems and game mechanics, and they've been open sourced for
20 years. In the year 2000, the owners of the brand released an open game
licence (OGL), allowing others – A. K. A. Third-party providers; 3PPs – to
write and distribute material to be used for their game. Without this licence, the
owners had monopoly distribution rights, which they could enforce under penalty
of law. Instead, recognising the wide variety of “home-brewed” material that
was already being used by their customers – including tweaks to their core rule
systems – the publishers allowed that content to be distributed widely, provided
that the new authors “clearly indicate which portions of the work that you are
distributing are open game content”, according to OGL s8. Some of this
experimentation they later adopted into new, official rules and mechanics.
Another consequence
of throwing open the rights to their rules system was allowing more
competition. Some of their staff left and started a rival game publishing
company (Paizo), utilising the content covered in OGL, and taking it in a
different direction. Normally that is exactly what you don't want from your IP
regime.
Doing another
assignment, I was also impressed to find that Microsoft's online pictures
included coins and banknotes from Australia, and Ethiopia. Putting them in a
document includes a text box with the licencing information. Specifically,
"This Photo by Unknown Author is
licensed under CC BY-SA". This is a
creative commons protocol, meaning that anyone can use the image freely, anywhere,
including for commercial purposes.
Other specific terms of the licence say, "indicate
any changes made. Any sharing of transformed material must be distributed under
the same licence as the original". After all, the point of creative commons is to encourage widespread use
of their content by removing any barriers. For the images of currency, its
purpose is similarly to be distributed for indiscriminate use, which raises the
question that if everyone should have it, should it have any IP protection?
Yes, in fact. When Australia
changed from pounds to dollars in 1966, we originally had $1 notes. With the
best of intentions at the time, they had aboriginal art printed on one side. The
artist, David Malangi, recognised the work was his, and successfully sued the
Reserve Bank, which admitted they had not asked for permission to use his designs.
When it comes to
digital publications, IP protections are intertwined with other concepts and
technological capabilities. Metadata is a big one, since it can effectively
determine who gets credit, and who gets paid. Digital rights management
software [DRM] is another emergent battleground, since it combines questions of
ownership and distribution with access. It can therefore be seen that copyright
and other considerations of disseminating intellectual property on the internet
are a rabbit hole that requires professional understanding to navigate.